radar-gi/src/shaders/trackball.rs
2024-08-16 16:30:06 +08:00

31 lines
728 B
Rust

use super::CodePiece;
use glsl::syntax::ShaderStage;
use glsl::syntax::TranslationUnit;
use glsl::transpiler::glsl::show_translation_unit;
use crate::impl_code_piece;
pub struct Trackball(pub ShaderStage);
impl Trackball {
pub fn new() -> Self {
let raw = glsl_quasiquote::glsl! {
uniform mat4 trackball_view;
uniform mat4 trackball_model;
uniform mat4 trackball_projection;
vec4 transform(vec4 position)
{
return trackball_projection
* trackball_view
* trackball_model
* position;
}
};
Self(raw)
}
}
impl_code_piece!(Trackball, 0);