This commit is contained in:
tsuki 2024-08-23 01:12:29 +08:00
parent e8f3b2bc47
commit 27764ef23a
12 changed files with 221 additions and 10 deletions

40
Cargo.lock generated
View File

@ -496,6 +496,12 @@ dependencies = [
"memchr", "memchr",
] ]
[[package]]
name = "concat-string"
version = "1.0.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7439becb5fafc780b6f4de382b1a7a3e70234afe783854a4702ee8adbb838609"
[[package]] [[package]]
name = "concurrent-queue" name = "concurrent-queue"
version = "2.5.0" version = "2.5.0"
@ -804,6 +810,17 @@ dependencies = [
"web-sys", "web-sys",
] ]
[[package]]
name = "find-winsdk"
version = "0.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a8cbf17b871570c1f8612b763bac3e86290602bcf5dc3c5ce657e0e1e9071d9e"
dependencies = [
"serde",
"serde_derive",
"winreg",
]
[[package]] [[package]]
name = "flate2" name = "flate2"
version = "1.0.30" version = "1.0.30"
@ -1407,7 +1424,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0c2a198fb6b0eada2a8df47933734e6d35d350665a33a3593d7164fa52c75c19" checksum = "0c2a198fb6b0eada2a8df47933734e6d35d350665a33a3593d7164fa52c75c19"
dependencies = [ dependencies = [
"cfg-if", "cfg-if",
"windows-targets 0.48.5", "windows-targets 0.52.6",
] ]
[[package]] [[package]]
@ -2077,6 +2094,7 @@ dependencies = [
"tinyfiledialogs", "tinyfiledialogs",
"toml", "toml",
"tracker", "tracker",
"windres",
"winit", "winit",
] ]
@ -3382,6 +3400,16 @@ version = "0.52.6"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "589f6da84c646204747d1270a2a5661ea66ed1cced2631d546fdfb155959f9ec" checksum = "589f6da84c646204747d1270a2a5661ea66ed1cced2631d546fdfb155959f9ec"
[[package]]
name = "windres"
version = "0.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "82115619221b2b66001a39088b8059d171b1f9005a00d6a10c6e8a71a30a4cdc"
dependencies = [
"concat-string",
"find-winsdk",
]
[[package]] [[package]]
name = "winit" name = "winit"
version = "0.29.15" version = "0.29.15"
@ -3449,6 +3477,16 @@ dependencies = [
"memchr", "memchr",
] ]
[[package]]
name = "winreg"
version = "0.5.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a27a759395c1195c4cc5cda607ef6f8f6498f64e78f7900f5de0a127a424704a"
dependencies = [
"serde",
"winapi",
]
[[package]] [[package]]
name = "x11-clipboard" name = "x11-clipboard"
version = "0.9.2" version = "0.9.2"

View File

@ -2,6 +2,12 @@
edition = "2021" edition = "2021"
name = "radar-g" name = "radar-g"
version = "0.1.0" version = "0.1.0"
build = "build.rs"
[[bin]]
name = "radar-gi"
path = "src/main.rs"
windows = true
[dependencies] [dependencies]
@ -50,6 +56,9 @@ femtovg = "0.9.2"
rust-embed = "8.5.0" rust-embed = "8.5.0"
tempfile = "3.12.0" tempfile = "3.12.0"
[target.'cfg(windows)'.build-dependencies]
windres = "0.2.2"
[features] [features]
default = ["sdf_font"] default = ["sdf_font"]

1
app-icon.rc Normal file
View File

@ -0,0 +1 @@
IDI_ICON1 ICON "resources/radar-gi.ico"

16
build.rs Normal file
View File

@ -0,0 +1,16 @@
extern crate windres;
#[cfg(windows)]
use windres::Build;
fn main() {
#[cfg(windows)]
{
println!("cargo:rustc-link-arg=/SUBSYSTEM:WINDOWS");
println!("cargo:rustc-link-arg=/ENTRY:mainCRTStartup");
Build::new().compile("app-icon.rc").unwrap();
}
}

View File

@ -1,5 +0,0 @@
import os
with open("resources/Dokdo-Regular/0-255.pbf","rb") as f:
pass

BIN
resources/radar-gi.ico Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 100 KiB

View File

@ -25,6 +25,7 @@ pub struct Asset;
use once_cell::sync::Lazy; use once_cell::sync::Lazy;
static SETTING: Lazy<setting::Setting> = Lazy::new(|| setting::Setting::new()); static SETTING: Lazy<setting::Setting> = Lazy::new(|| setting::Setting::new());
fn main() { fn main() {
env_logger::init(); env_logger::init();
run(move |gl, helper| App::new(gl, helper).unwrap()); run(move |gl, helper| App::new(gl, helper).unwrap());

View File

@ -1,6 +1,6 @@
use crate::errors::*; use crate::{errors::*, Asset};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use std::fs::{read, read_to_string}; use std::{env, fs::{read, read_to_string}, io::Write};
use crate::{data_loader::DataType, utils::color_tools::hex_to_rgba_u8}; use crate::{data_loader::DataType, utils::color_tools::hex_to_rgba_u8};
@ -45,7 +45,20 @@ impl Setting {
impl Setting { impl Setting {
pub fn new() -> Self { pub fn new() -> Self {
let file = read_to_string("./radar.toml").unwrap(); let current_dir = env::current_dir().unwrap();
if !current_dir.join("radar.toml").exists() {
let default_config = Asset::get("radar.toml").unwrap();
let mut folder_path = current_dir.clone();
let mut conf = folder_path.join("radar.toml");
let mut file = std::fs::File::create_new(&conf).unwrap();
file.write_all(&default_config.data).unwrap();
}
let file = read_to_string(current_dir.join("radar.toml")).unwrap();
let setting: Setting = toml::from_str(&file).unwrap(); let setting: Setting = toml::from_str(&file).unwrap();
setting setting
} }

View File

@ -223,7 +223,7 @@ fn imgui_init(window: &Window) -> (WinitPlatform, imgui::Context) {
config: Some(font_conf), config: Some(font_conf),
}]); }]);
println!("imgui global scale: {}", winit_platform.hidpi_factor()); // println!("imgui global scale: {}", winit_platform.hidpi_factor());
imgui_context.io_mut().font_global_scale = (1.0 / 1.5) as f32; imgui_context.io_mut().font_global_scale = (1.0 / 1.5) as f32;

BIN
test.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 15 KiB

138
test.wgsl Normal file
View File

@ -0,0 +1,138 @@
use '@use-gpu/wgsl/fragment/sdf-2d'::{ SDF, getUVScale, getBoxSDF, getBorderBoxSDF, getRoundedBorderBoxSDF };
use '@use-gpu/wgsl/use/color'::{ premultiply };
@optional @link fn getTexture(uv: vec2<f32>) -> vec4<f32> { return vec4<f32>(0.0, 0.0, 0.0, 0.0); };
@optional @link fn getMask(color: vec4<f32>, uv: vec4<f32>, st: vec4<f32>) -> vec4<f32> { return color; }
@export fn getSDFRectangleFragment(
uv: vec2<f32>,
textureUV: vec2<f32>,
textureST: vec2<f32>,
clipUV: vec4<f32>,
sdfUV: vec2<f32>,
sdfConfig: vec4<f32>,
repeat: i32,
mode: i32,
shape: vec4<f32>,
radius: vec4<f32>,
border: vec4<f32>,
stroke: vec4<f32>,
fill: vec4<f32>,
) -> vec4<f32> {
var fillColor = fill;
var strokeColor = stroke;
var scale = getUVScale(sdfUV);
var sdf: SDF;
var texture = getTexture(textureUV);
var sdfRaw = 0.0;
var mark = 0.0;
if (mode == -1 || mode == -2) {
// SDF Glyph
let sdfRadius = sdfConfig.x;
var expand = border.x;
var bleed = border.y;
var d = (texture.a - 0.75) * sdfRadius;
var s = (d + expand / sdfConfig.y) / scale + 0.5 + bleed;
sdf = SDF(s, s);
if (mode == -2) {
fillColor = vec4<f32>(texture.rgb, fillColor.a);
}
}
else {
// Textured box
if (texture.a > 0.0) {
if (
((repeat == 0 || repeat == 1) && (textureUV.x < 0.0 || textureUV.x > 1.0)) ||
((repeat == 0 || repeat == 2) && (textureUV.y < 0.0 || textureUV.y > 1.0))
) {
texture.a = 0.0;
}
if (texture.a > 0.0) {
fillColor = vec4<f32>(
premultiply(fillColor).rgb * (1.0 - texture.a) + texture.rgb,
mix(fillColor.a, 1.0, texture.a),
);
}
}
else {
fillColor = premultiply(fillColor);
}
// Get appropriate SDF
if (mode == 0) {
if (fillColor.a <= 0.0) { discard; }
sdf = getBoxSDF(shape.xy, uv, scale);
}
else if (mode == 1) { sdf = getBorderBoxSDF(shape.xy, border, uv, scale); }
else { sdf = getRoundedBorderBoxSDF(shape.xy, border, radius, uv, scale); }
// Bleed by 0.5px to account for filter radius
let bleed = 0.5;
sdf.outer += bleed;
sdf.inner += bleed;
}
// Clipping this late because sooner than this causes issues in edge pixels
if (uv.x < clipUV.x || uv.y < clipUV.y || uv.x > clipUV.z || uv.y > clipUV.w) { discard; }
var mask = clamp(sdf.outer, 0.0, 1.0);
// SDF iso-contours
if (DEBUG_SDF) {
var s = 4.0;
var b = 0.0;
if (mode == -1 || mode == -2) {
s = 1.0;
b = 6.0;
}
let o = (sdf.outer - 0.5) * scale / s;
var m = (max(0.0, o + 0.5 + b) % 1.0) - 0.5;
if (o < -b) { m = 1.0 + (o + b - 1.0); }
mark = clamp(1.0 - abs(m / scale) * s, 0.0, 1.0);
if ((border.x != border.y) || (border.z != border.w) || (border.x != border.z)) {
let o = (sdf.inner - 0.5) * scale / s;
let m = ((o + 0.5 + b) % 1.0) - 0.5;
let mark2 = 1.0 * clamp(1.0 - abs(m / scale) * s, 0.0, 1.0);
if (sdf.inner > -0.5) { mark = mark2 + mark * 0.5; }
}
}
if (mask == 0.0 && mark == 0.0) { discard; }
// Blend stroke/fill
var color = fillColor;
if (sdf.outer != sdf.inner) {
// If less than 1px border, render 1px with opacity instead
var reduce = 1.0;
if (sdf.outer - sdf.inner < 1.0) {
reduce = sdf.outer - sdf.inner;
sdf.inner = sdf.outer - 1.0;
}
color = mix(fillColor, strokeColor, reduce * clamp(1.0 - sdf.inner, 0.0, 1.0));
}
if (HAS_MASK) {
color = getMask(color, vec4<f32>(textureUV, 0.0, 0.0), vec4<f32>(textureST, 0.0, 0.0));
}
if (!HAS_ALPHA_TO_COVERAGE) {
color = vec4<f32>((color.rgb + mark) * color.a * mask, color.a * mask + mark);
}
else {
color = vec4<f32>(color.rgb + mark, color.a * mask);
}
if (DEBUG_SDF) {
return vec4<f32>(mix(color.rgb, vec3<f32>(mark), 0.5), color.a);
}
return color;
}