79 lines
2.6 KiB
Rust
79 lines
2.6 KiB
Rust
use coords::proj::Mercator;
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use coords::Mapper;
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use data::{Npz, Radar2d};
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use gtk::prelude::*;
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use gtk::{gio, glib, Application, ApplicationWindow};
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use std::ptr;
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mod coords;
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mod data;
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mod errors;
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mod monitor;
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mod pipeline;
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mod render;
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mod tree;
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mod window;
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use monitor::Monitor;
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use render::{BackgroundConfig, BackgroundWidget, ForegroundConfig, ForegroundWidget, Render};
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const APP_ID: &str = "org.gtk_rs.HelloWorld2";
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fn main() -> glib::ExitCode {
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// Load GL pointers from epoxy (GL context management library used by GTK).
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{
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#[cfg(target_os = "macos")]
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let library = unsafe { libloading::os::unix::Library::new("libepoxy.0.dylib") }.unwrap();
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#[cfg(all(unix, not(target_os = "macos")))]
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let library = unsafe { libloading::os::unix::Library::new("libepoxy.so.0") }.unwrap();
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#[cfg(windows)]
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let library = libloading::os::windows::Library::open_already_loaded("libepoxy-0.dll")
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.or_else(|_| libloading::os::windows::Library::open_already_loaded("epoxy-0.dll"))
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.unwrap();
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epoxy::load_with(|name| {
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unsafe { library.get::<_>(name.as_bytes()) }
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.map(|symbol| *symbol)
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.unwrap_or(ptr::null())
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});
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}
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// gio::resources_register_include!("monitor.gresource").expect("Failed to register resources");
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// Create a new application
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let app = Application::builder().application_id(APP_ID).build();
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// Connect to "activate" signal of `app`
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app.connect_activate(build_ui);
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// Run the application
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app.run()
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}
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fn build_ui(app: &Application) {
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// Create a window and set the title
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let window = ApplicationWindow::builder()
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.application(app)
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.title("My GTK App")
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.build();
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let mut background_config = BackgroundConfig::new();
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let mut foreground_config = ForegroundConfig::new();
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let background_widget = BackgroundWidget::new(background_config);
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let foreground_widget = ForegroundWidget::new(foreground_config);
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let render = Render::new(background_widget, foreground_widget);
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let path = "/Users/ruomu/projects/cinrad_g/test2.npz";
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let data = Radar2d::<i8>::load(path, Npz).unwrap();
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let projection = Mercator::new();
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let mut mapper: Mapper = projection.into();
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mapper.set_lat_range(29.960..30.764);
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mapper.set_lon_range(120.038..120.965);
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render.set_mapper(mapper);
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let monitor = Monitor::new(render);
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monitor.load_data_2d(data).unwrap();
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window.set_child(Some(&monitor));
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window.set_default_width(1000);
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window.set_default_height(800);
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window.present();
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}
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