mosaicmap/app/glsl/timeline/vert.glsl
2025-07-18 21:32:46 +08:00

20 lines
349 B
GLSL

#version 300 es
layout(location = 0) in vec2 a_position;
layout(location = 1) in vec2 i_position;
layout(location = 2) in vec4 i_color;
struct Instant {
vec2 position;
vec4 color;
};
out Instant i_instant;
void main() {
i_instant.position = i_position;
i_instant.color = i_color;
gl_Position = vec4(a_position, 0.0, 1.0);
}